

Paying homage to traditional dungeon escape gamesĭark and Darker seeks to recognize the contributions of classic games in the same genre, like Skull and Bones and Zero Hour. There is also a fair amount of blood and gore. There are several ways to find the exit, and yet, these will prove to be quite difficult. The escape elementĮven if a player or a co-op team happens to amass an impressive amount of riches, they still need to escape from the citadel alive. For example, users will need to take advantage of nearby shadows in order to surprise their enemies, as well as to sneak by guards without being detected. Stealth plays an equally important role when playing Dark and Darker. However, these spells must be performed at the right time, as well as channeled correctly, in order to achieve the maximum effect. Lets be real, "free to play" doesn't mean that they aren't going to make money off it and a lot of the most successful money driven games are free to play titles.Players will learn how to cast magic spells as they progress. Perhaps the "leaning away from" and investigation means that they are going to have a free version available with limitations that you pay an upgrade fee to convert to full version, everyone here is just speculating including the devs as they are still working on the game and need time to think about the way they will monetise it.

They just have to do what makes sense to them. If you are wanting to play it with some friends and they are unwilling to buy it then you might not even buy it yourself which is a loss of 3 potential players immediately. With a three person squad it's much easier to get your friends into the game by just saying 'hey download this new free title and play with me' and suddenly the game has +3 players.

Some of the games are very high quality and fun to play but without a playerbase to sustain them nobody is going to buy them and with nobody buying them there is no incentive for the dev to work on it.

Just need someone on their team to push for it and it could still happen. Once they go through the Steam store more they might reconsider it, lots of dead in the water indie multiplayer only games on there that decided to slap a pricetag on and would later come to regret it. Yes that is correct "leaning away from" means probably not going to be fully F2P but they haven't outright given up on the idea of F2P or they would just say it will be a fully paid game, they are still in the process of investigating what makes sense and how other games have fared.
